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Planetary Anomaly

Recently I've had this idea about some sort of Pulsar feeding off an alien world - a concept of which I found pretty interesting. After refining the idea, I sketched several designs, started modeling, developed textures, baked them, and assembled everything in Unreal.

Making this scene was fun, especially with the pulsating effect in the cinematic. Additionally, I created a blueprint for the pulsar in Unreal, making it give the same effect in-game as in the cinematic. (Pulsing sounds real nice with headphones)

Additional screenshots and details: https://chaydonphelps.com/Planetary%20Anomaly.html

Cinematic

Overview

Overview

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Kit Pieces

Early Concepts

Early Concepts

Early Concepts

Early Concepts

Early Concepts

Early Concepts