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Heart's Altar

This scene draws its inspiration from the background art crafted by Michel Donze during his involvement in the creation of the game "HARMONY: The Fall of Reverie." The image on the right served as my reference point for crafting this scene. You can find Michel's original artwork on his ArtStation here: https://www.artstation.com/artwork/xDmRVY

I really enjoyed the process of replicating the intricate patterns found on the central platform. To optimize the scene's performance and maintain lower polygon counts, I decided to bake the textures. Additionally, I employed a separate emissive material within Unreal Engine to bring the glowing sigils to life.

Poly Counts:
Center Platform: 1,670
Individual Pillar: 159

Cinematic Render in Unreal

Various emissive patterns

Central Platform versions

Central Platform versions

Pillar Versions

Pillar Versions

Topology
Center Platform: 1,670 polys
Individual Pillar: 159 polys

Topology
Center Platform: 1,670 polys
Individual Pillar: 159 polys

Pattern made in photoshop for the platform

Pattern made in photoshop for the platform

Emissive mask for the platform

Emissive mask for the platform

Platform Maps

Platform Maps

Pillar Maps

Pillar Maps